Detailseite
Projekt Druckansicht

Lernalgorithmen zur Konstruktion neuer relationaler Strukturen einer gegebenen Klasse

Fachliche Zuordnung Bild- und Sprachverarbeitung, Computergraphik und Visualisierung, Human Computer Interaction, Ubiquitous und Wearable Computing
Förderung Förderung von 2009 bis 2016
Projektkennung Deutsche Forschungsgemeinschaft (DFG) - Projektnummer 149669013
 
Erstellungsjahr 2016

Zusammenfassung der Projektergebnisse

We introduced and investigated the problem of learning to construct novel structured objects with properties implicitly defined by training data or a labelling oracle. In contrast, traditional machine learning has focussed on learning to predict properties of novel objects. The new constructive machine learning setting captures formally a variety of high-potential application areas of machine learning like computational drug design and content creation. Our main objective has been to contribute theoretical understanding and algorithmic approaches relevant to this setting and to explore its applications. Constructive machine learning processes typically iterate through analyse, design, make, and test phases. The analyse phase extracts a hypothesis from available data, the design phase constructs a digital model of a promising structure from the design space, the make phase realises the designed structure in its context, and the test phase evaluates the quality of the realised structure. A challenging and important example for this is the drug design cycle. The way traditional machine learning has been applied to constructive processes is often by a sample and filter approach: An uninformed sampler produces candidate structures and a learned hypothesis is used to filter these. This approach is often inefficient and in iterative processes not wellfounded. Indeed, the assumptions of traditional machine learning approaches are often violated in constructive settings, e.g., the iterative nature of this process causes dependent samples. Our research concentrated mainly along two lines. On the one hand, to cope with the iterative and interactive nature of the analyse phase, we investigated knowledge-based, online, and active machine learning approaches with a focus on structured domains. On the other hand, to cope with the huge number of candidate structures in the design phase, we investigated data mining techniques that can be used to break the structures into fragments for which the space of recombinations can be searched effectively. We have also explored different application areas of constructive machine learning, including drug design and adaptive games. Our work on online learning has initially focussed on spaces structured by a partially ordered set and later turned to abstract convexity spaces; it was mostly explored in a game context. Our work on active learning has initially focussed on model selection and later turned to active search; it was mostly explored in a drug design context. Our work on knowledge-based algorithms concentrated on interactive visualisations for data exploration that can be manipulated more intuitively by domain experts. Our work on fragmentation focussed initially on enumeration and random sampling algorithms and eventually led to a separate investigation in another project funded by the DFG. The project made contributions to machine learning and data mining research, to research in application areas of machine learning, was further promoted by workshops, and improved the qualifications of several involved researchers.

Projektbezogene Publikationen (Auswahl)

 
 

Zusatzinformationen

Textvergrößerung und Kontrastanpassung