Project Details
Immersive Virtual Environments (C03)
Subject Area
Cognitive, Systems and Behavioural Neurobiology
Human Cognitive and Systems Neuroscience
Human Cognitive and Systems Neuroscience
Term
from 2015 to 2019
Project identifier
Deutsche Forschungsgemeinschaft (DFG) - Project number 251654672
Immersive virtual environments (IVEs) simulate real-world scenarios for purposes ranging from entertainment to safety-critical training (e.g., surgery, aerospace). This project investigates how computationally demanding IVEs can be optimized to ensure realistic user performance, by focusing on how users seek out and process information for real-time operations. For this purpose, mobile gaze-tracking and EEG methods will be extended for use in IVEs. The context for research is aircraft simulation because it encompasses the rendering demands of a realistic world scene, intuitive visualization of in-vehicle instrumentation, and accurate synchronization of non-visual modalities (i.e., real motion).
DFG Programme
CRC/Transregios
Subproject of
TRR 161:
Quantitative Methods for Visual Computing
Applicant Institution
Universität Stuttgart
Co-Applicant Institution
Max-Planck-Institut für biologische Kybernetik
Project Heads
Professor Dr. Heinrich H. Bülthoff; Professor Lewis Chuang, Ph.D.